------------------------------------------------------------------------ R U N E B O O K -- by Hugh Bagan (scroll down for tutorial) ------------------------------------------------------------------------ "Runebook" is a match-three puzzle game developed with Greenfoot Java IDE, created by Hugh Bagan (January of 2016). Java is first required to run this application. Run the .jar file to play! ------------------------------------------------------------------------ PREFACE ------------------------------------------------------------------------ "Greetings, fellow Wizard. I see you have taken an interest in the nearby ruins? Yes, yes, there are many magical artifacts in those castles. They may interest a magician such as yourself, but unfortunately those dungeons are already habited — and not by people... Hmm... how about I lend you this Tome? Inside are receipes for powerful spells. It can take you into the depths of the ruins — if you have the smarts to wield it, that is, he he! I'll be wanting it back of course. But then again, if you happen to disappear forever into the dark of those dungeons... You can keep it! Hahahahahaha!" ------------------------------------------------------------------------ HOW TO PLAY ------------------------------------------------------------------------ --- MENU --------------------------------------------------------------- Use the mouse to navigate the menus. Clicking on "the Book" will take you to the tutorial page. Clicking on "the Dungeons" will take you to level select. Each dungeon level is based on difficulty. Select one by clicking it. --- THE GAME ----------------------------------------------------------- On the right side of the screen is the magical RUNEBOOK, where you will arrange the ancient RUNES into their respective colours. Above that is an ENEMY, who is not willing to negotiate! Reduce the enemy's HEALTH POINTS to 0 to pass and increase your SCORE. The dungeon will be clear when all enemies have been defeated. You and the enemy take turns attacking. When you have used all of your MANA for your turn, the enemy will attack your LIFE! CAST a spell by arranging 3 of the same-coloured runes into a line. First, click on a rune to select it, then click on a different rune beside it to switch their positions in the Runebook. Runes will only move if this action creates a line of 3 of the same RUNE (ie 3 in a row). A spell will then be cast according to the colour of RUNE that was matched: RED runes launch a magical attack at the enemy (starting at 1 damage). GREEN runes cast a healing spell that restores 1 LIFE. YELLOW runes cast a shield around you, absorbing the next enemy attack. PURPLE runes imbue the Runebook with power, causing RED attacks to do 1 additional damage. BLUE runes increase your Mana by 1, allowing you to cast an extra spell this turn. By default you have 1 Mana every turn, so use BLUE runes to chain multiple spells together. After casting as many spells as you have Mana in a turn, the enemy will strike! Runes then shift to the bottom of the Runebook, replacing the Runes that were just used by the spell. There is also a text log to the left of the Runebook that keeps track of events. ------------------------------------------------------------------------ CREDITS ------------------------------------------------------------------------ See the class documentation to find out the authors. Almost all of the classes were created by me (Hugh Bagan) but some classes were imported for specific functions (such as "Label" for example). I hope you enjoy this game! -Hugh Bagan ------------------------------------------------------------------------- Go to hughbagan.wordpress.com to find this game's launch page, changelog, and updates.