Games
published 2021-04-29
last updated 2024-02-28
These are some of the games that I've worked on. Consider subscribing to be mailed when I release a new game.
Polar Eden, an arctic underground garden containing the biodiversity of the world. It uses wave function collapse to generate levels procedurally. Made with Godot Engine for the C-Tribe Jam 2024.
[Download] [Repo]
Night Rail, a train game meets The Oregon Trail... at night! Made with Godot Engine for the Co-Create Jam 2024.
[Download] [Repo]
Hurray! Violence!, a game about batting annoying little clowns around. Made with Godot Engine for Global Game Jam 2024.
[Download] [Repo]
Spy on the Fly, a stealth game about escaping a compound, Bond-style. Made with Godot Engine for Alberta Game Jam 2023.
[Download] [Repo] [Write-up]
Gravscrag, a pagan horror text adventure. An exercise in narrative design. Made with Twine for INTD 350 Fall 2019.
[Download] [Play Online] [Repo]
Zero, an odd art game about making. An exercise in storing levels in memory. Made with Godot Engine for the inaugural Alberta Game Jam, 2019.
[Play Online] [Repo]
Spider Splat, a silly action game about swatting spiders that are trying to steal your sugar. Made with Godot Engine for the VGAD Winter Game Jam 2019.
[Download]
Ragnaromp!, an action game about Fat Thor fighting frost giants (before Marvel did it!). Made with Godot Engine for the VGAD Fall Game Jam 2018.
[Download]
Debbie's Dog Dilemma, an adventure game about a girl whose homework is eaten by a dog. Made for CMPUT 250 Winter 2018; winner of the "Game of the Year" award. Made in RPG Maker MV and JavaScript.
[Download] [Repo]
Codename Brunch, a silly sidescroller about secret agents and scones. Made for the inaugural Butterscotch ShenaniJam 2017 with Gamemaker Studio 1.4.
[Download]
RUNEBOOK, a match-3 game where you battle monsters with magic spells. Made with the Greenfoot Java IDE in 2016. Requires Java to play. The project includes a webpage for the game with design notes and et cetera.
[Download .jar] [Webpage]